By Addison DeBolt
In this tutorial video, Addison explains how to mirror weights from one side of your character to the other. The video explains different techniques to mirror half the body, a single part or certain vertex area only.
Credits : Captured and voiced by Addison DeBolt, Technical Animator for Red Storm Entertainment
Version : 2019.4.6
VIDEO BREAKDOWN
- 00:00 - Title cards
- 00:10 - Introduction
- 01:38 - Mirroring Joints & Skin
- 02:15 - Mirroring Half the Body
- 02:58 - Exclude Body Parts
- 04:01 - Mirror Specific Weights
- 05:09 - Conclusion
RELATED CONTENT
- Skinning Workflow (1/7) - Skin Binding
- Skinning Workflow (2/7) - Selecting Joints & Vertices
- Skining Workflow (3/7) - Weight Editing with Duo Skin
- Skinning Workflow (4/7) - Weight Transfer and Locking Influences
- Skinning Workflow (5/7) - Skin Painting Tools
- Skinning Workflow (6/7) - Weight Numeric Editing
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